The term ‘shrewd urban areas’ is challenged: its understanding is getting ever more extensive, regularly to oblige business interests. Since urban communities are comprised of people, every one of whom are guided by their own reality perspectives and mentalities, the leftover inquiry isn’t ‘what should we do?’ however ‘in what manner should we do it and by what means should we urge and empower everybody to participate?’ By investigating the manners in which that gamification can be utilized to comprehend the impacts of ‘savvy activities’ on urban communities and their activity, it was inferred that gaming can possibly influence individual and cultural practices by significantly affecting the gamers themselves, while innovation and the game plan itself assume a focal job to how gamification is executed and utilized. This paper proposes one method for both making urban areas which residents strive for and conveying a gainful change in perspectives and practices to make such urban areas work. We recommend that way-discovering games ought to be created as the most fitting devices for cooperation. Planning such genuine games with maintainability, versatility and liveability motivation as a main priority, empowering broad resident interest as gamers, and taking cognisance of the results would prompt both more intelligent residents and more astute urban areas.